Doom RPG

-id / Jamdat (2005)

-Played on a Sanyo 8300

 

Summary

Unleash hell… in your pants!

My Thoughts

With the current limitations of gaming on cell phones, you wouldn’t think that a fast paced first person shooter would work on the format. Neither did id. That’s why they turned the beloved demon shooting Doom into an incredible first person role playing game.

At first, it seems like Doom RPG is a first person shooter. You can quickly move forward, backward, strafe, and turn. It’s when you get to the demon fighting that you realize the game is actually turn based. You move one square or perform an action then the monster moves or attacks. Some demons can move two spaces for every one you move. There are many items to collect, doors to open and secrets to be found which is exactly how it should be in a Doom game. Every time your marine annihilates a demon or puts out a fire he gains experience points and eventually levels up with increasingly better abilities.

Doom RPG combines the old graphical style of Doom and Doom 2, and the strong storytelling aspect of Doom 3. I was amazed at how much content was packed into this little game. The story is pretty good and there are plenty of funny in-jokes about Doom and the limitations of cell phones with one about why the all the scientists in the base look the same.

The enemies come straight from the previous games. Doom RPG takes the typical old school RPG gimmick (and the lacking phone memory excuse) of making stronger monsters alternate colors of previous monsters. It’s not a big deal. Final Fantasy, Dragon Quest, and nearly every other RPG franchise have done it for years so who really cares if Doom RPG does it too. All it does is add to the great old school flavor of the game. All the weapons also hail from those Dooms, except one is missing; the chainsaw. It’s not a big loss though as there are three new weapons. First is an axe to bust down broken doors and to chop up rotting zombie flesh. Next is a fire extinguisher that must be used to put out fires in your path and can even be used to take out fiery demons. The third is the most interesting. It is a dog collar to capture hellhounds and use them as weapons/shields. The dog appears on the screen where your weapon would usually be placed so it looks like you are somehow holding it. I really don’t want to know where your hand goes to use these devil pups.

The only thing you don’t get to do in the game is go into hell. However, that is, again, because of the limitations of a cell phone format. The game takes place in a Mars base with environments ranging from steel base to stone underground, which is not any different than the original Dooms. The familiar music is fantastic and would make some great ring-tones. The sound effects are of good quality as well, so your ears won’t suffer if you play with the sound on. One of the biggest perks though is how long this game is. It’s much longer than your standard cell phone game. It took me over ten hours to complete. It could have been less but I was intent on finding all the secrets in the game. You can also save the game at any time you want. Glorious!

Doom RPG is pretty much the perfect mobile game. Perhaps this will open the way for more first person mobile RPG adventures with a Wolfenstein, Quake, or even a Halo RPG. If you have a capable cell phone I suggest you download it immediately.

Score: 9.5

-Shawn

 

 

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