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King of Fighters M2 -SNK/I-play (2005) -played on a Sanyo 8300
Oh, once fearless fighting fighter kings, what has become of thee? My Thoughts The King of Fighters series was once SNK’s annual mega-bought fighting game. It featured tons of fighters from the SNK universe and was always good for a round of beatings or two. After the massive disappointment that was the mobile version of Samurai Shodown, I was again expecting the worst from a SNK fighter on the phone.
The King of Fighters games are known for their rosters of dozens upon dozens of fighters. The mobile bought has four: Terry, Mai, Kim, and Leona. At least they are four of the more popular fighters from the series. This way we’re not stuck with those ludicrous basketball team rejects. M2 features a few modes: KOF mode (story), survival, and battle. KOF mode is where you fight in a story involving heavenly light and clones. Survival is self-explanatory and battle mode lets you choose a fighter and an opponent for one pointless fight. What is odd in KOF mode is that you can’t choose who you want to fight with. The game automatically starts you off with Terry and you face off with the other three fighters and his clone. Once Terry’s part is finished you repeat with Mai, Kim, and lastly Leona.
Sadly, the most entertaining part about the game is a few bits of dialogue. “Unidentified light source, what mystery is this?” and “What light is this that shines so brighty?” may seem like lines from a Shakespearean play, but they are more likely a result of garbled translation. SNK’s track record for mobile games just keeps getting worse. Will there ever be a shining light for SNK’s mobile games? At least KOFM2 is better than Samurai Shodown.
-Shawn
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